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	<title>The Blog of Van Van Gorder</title>
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	<link>http://blog.drawingontrope.com</link>
	<description>Drawing and Writing</description>
	<lastBuildDate>Mon, 20 May 2013 16:01:08 +0000</lastBuildDate>
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		<title>Suspension Matrix of Visual Psychology Colloids</title>
		<link>http://blog.drawingontrope.com/?p=7412</link>
		<comments>http://blog.drawingontrope.com/?p=7412#comments</comments>
		<pubDate>Mon, 20 May 2013 16:01:08 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7412</guid>
		<description><![CDATA[The gaze is never really locked into the surface- rather it spends a fair amount of time suspended between the vectors of intuitions that incorporate visual focus and scan to bodily orientation and spatial dynamic trinamic or kin. The material, fluid, gas dispersion of particles in physics of elemental situation is complicated in cyber space [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas103.jpg"><img class="alignnone size-medium wp-image-7413" title="Saga City Saged Degas103" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas103-208x300.jpg" alt="" width="208" height="300" /></a><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/saga-city-saged-Degas-102.jpg"><img class="alignnone size-medium wp-image-7414" title="saga city saged Degas 102" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/saga-city-saged-Degas-102-191x300.jpg" alt="" width="191" height="300" /></a><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Waipio-1.jpg"><img class="alignnone size-medium wp-image-7415" title="Waipio 1" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Waipio-1-277x300.jpg" alt="" width="277" height="300" /></a><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Waipio-3.jpg"><img class="alignnone size-medium wp-image-7416" title="Waipio 3" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Waipio-3-208x300.jpg" alt="" width="208" height="300" /></a></p>
<p>The gaze is never really locked into the surface- rather it spends a fair amount of time suspended between the vectors of intuitions that incorporate visual focus and scan to bodily orientation and spatial dynamic trinamic or kin. The material, fluid, gas dispersion of particles in physics of elemental situation is complicated in cyber space to a spectrum domain where visuality arrives through the sleeve of scroll space queue that no longer is really a surface upon arrival but rather a matrix of electric cells.</p>
<p>Ther-e fore the tiling I use are actually pictures condensed and represent a symbolizing process of  the number of times the gaze &#8220;carries&#8221; And what does it carry? What is in the package?</p>
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			<wfw:commentRss>http://blog.drawingontrope.com/?feed=rss2&#038;p=7412</wfw:commentRss>
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		<item>
		<title>What Happens to a Mirror In a Rhizome Structure?</title>
		<link>http://blog.drawingontrope.com/?p=7408</link>
		<comments>http://blog.drawingontrope.com/?p=7408#comments</comments>
		<pubDate>Mon, 20 May 2013 06:36:27 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7408</guid>
		<description><![CDATA[  Description: The work states surface tension by caontrasting an embossing functon with the &#8220;live&#8221; field which states to the &#8220;button&#8221; edges. Abstract: the embossed field as a quotation of printing creates a mirror, and a rotating mirror as well. These element in so contrasting place events to a devolving of mirror to mirror that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas91.jpg"><img class="alignnone size-medium wp-image-7409" title="Saga City Saged Degas91" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas91-219x300.jpg" alt="" width="219" height="300" /></a>  Description: The work states surface tension by caontrasting an embossing functon with the &#8220;live&#8221; field which states to the &#8220;button&#8221; edges.</p>
<p>Abstract: the embossed field as a quotation of printing creates a mirror, and a rotating mirror as well. These element in so contrasting place events to a devolving of mirror to mirror that reprsents the intuitive dynamics the idea of rhizome symbolizes in and of itself.</p>
<p>&nbsp;</p>
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		<title>How Does Recreation State Within Rhizome?</title>
		<link>http://blog.drawingontrope.com/?p=7404</link>
		<comments>http://blog.drawingontrope.com/?p=7404#comments</comments>
		<pubDate>Mon, 20 May 2013 06:29:05 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7404</guid>
		<description><![CDATA[Description: The work introduces interruption within the button field that separates looping elements through a variety of means that include distortion, marking, color, cantilever and offset. Abstract: The iidea of the work is to keep finding different angles to the idea of a loop.  iN general a rhizome is a state that can be reproduced [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas66.jpg"><img class="alignnone size-medium wp-image-7405" title="Saga City Saged Degas66" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas66-300x264.jpg" alt="" width="300" height="264" /></a> Description: The work introduces interruption within the button field that separates looping elements through a variety of means that include distortion, marking, color, cantilever and offset.</p>
<p>Abstract: The iidea of the work is to keep finding different angles to the idea of a loop.  iN general a rhizome is a state that can be reproduced in terms linking abstraction to human activity as recreational including the famous rules of the game of formalism. The non material status of rhizome makes game rules a different mode however, because it is generally a state of overwriting&#8230;</p>
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		<title>What are Marked and Unmarked Forms in a Rhizome Status?</title>
		<link>http://blog.drawingontrope.com/?p=7401</link>
		<comments>http://blog.drawingontrope.com/?p=7401#comments</comments>
		<pubDate>Mon, 20 May 2013 06:23:10 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7401</guid>
		<description><![CDATA[Description: The drawing appears replete with marking and leaves open space and button bevels to reflect in grey and whit on the eventsof marking across the spectrum.  Some forms are drawing with a haptic touch others are consequential to misusing a border device to essentially draw with&#8230; Abstract: This is an example of cyber &#8220;logic [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas651.jpg"><img class="alignnone size-medium wp-image-7402" title="Saga City Saged Degas65" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas651-300x284.jpg" alt="" width="300" height="284" /></a> Description: The drawing appears replete with marking and leaves open space and button bevels to reflect in grey and whit on the eventsof marking across the spectrum.  Some forms are drawing with a haptic touch others are consequential to misusing a border device to essentially draw with&#8230;</p>
<p>Abstract: This is an example of cyber &#8220;logic , the use of a non-marking software to excavate a path is a non marking, while the use of distortion upon drawing elements subtract the element of original intent.  Marking thus both exists as such, but also has a kind of reverse mirror.</p>
<p>&nbsp;</p>
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		<title>What Happens to Formalism and Rules of the Game In Rhizome World of Nomadic Nomads?</title>
		<link>http://blog.drawingontrope.com/?p=7396</link>
		<comments>http://blog.drawingontrope.com/?p=7396#comments</comments>
		<pubDate>Mon, 20 May 2013 06:16:06 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7396</guid>
		<description><![CDATA[Description: The work plays with kinetic sculpture feeling by placing transparent and opaque maninulations of matrix elements in the virtual sculpture realm of the computer button.  The forms have a compression of pattern and a haptic drawing sensibility combined to generate a contradictory field to sorting. Abstract: The early ideas of building sculpture oan a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Button30.jpg"><img class="alignnone size-medium wp-image-7398" title="Button30" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Button30-300x177.jpg" alt="" width="300" height="177" /></a> Description: The work plays with kinetic sculpture feeling by placing transparent and opaque maninulations of matrix elements in the virtual sculpture realm of the computer button.  The forms have a compression of pattern and a haptic drawing sensibility combined to generate a contradictory field to sorting.</p>
<p>Abstract: The early ideas of building sculpture oan a skeleton that opens up that frame to an environment of transparency depends on a material comparison of form to  form as evidenced in early kinetic environment artists like Jesus Soto or Nicholas Scjhopffer.  Howecer in this drawing those ideas meet the contradictory reality of cyber space in which the object becomes its own subject an subjec its own object to afford then the relief elements of a moment to moment realization to metamorphosis and meta levels simultaneously.</p>
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		<title>Can Rhizome Structure Afford &#8220;Site/Non Site ?</title>
		<link>http://blog.drawingontrope.com/?p=7390</link>
		<comments>http://blog.drawingontrope.com/?p=7390#comments</comments>
		<pubDate>Mon, 20 May 2013 02:54:43 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7390</guid>
		<description><![CDATA[Description : The computer button is offsetby sriping ( and in fact also created by it)  while the  color space in relation to stripes  offsets line and mass as mirrored in  haptic drawing function shown in a very minor key. Abstract: The Site/Non Sit idea of Smithson invites a reevaluation of how formalism functions in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/button-93.jpg"><img class="alignnone size-medium wp-image-7391" title="button 9" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/button-93-199x300.jpg" alt="" width="199" height="300" /></a> Description : The computer button is offsetby sriping ( and in fact also created by it)  while the  color space in relation to stripes  offsets line and mass as mirrored in  haptic drawing function shown in a very minor key.</p>
<p>Abstract: The Site/Non Sit idea of Smithson invites a reevaluation of how formalism functions in cyber art: is it the same?  My feeling ti that the meta levels of the computer art work are embedded to zones rather than sites , but have  a comparable sense of intersting psychic distance.  owever the distance also from physicality posits space itself to metamorphosis within means.  This Deleuzian idea as it encounters information theory alters the original sense of visual psychology to a transformative neurological model of bodily presence within the encompassing visual continuum which as Gustav Metzger said means &#8221; the artist&#8217;s entire viual field becomes the work of art&#8221;,</p>
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			<wfw:commentRss>http://blog.drawingontrope.com/?feed=rss2&#038;p=7390</wfw:commentRss>
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		<title>Are Labyrinth and Rhizome Immiscible?</title>
		<link>http://blog.drawingontrope.com/?p=7386</link>
		<comments>http://blog.drawingontrope.com/?p=7386#comments</comments>
		<pubDate>Mon, 20 May 2013 01:01:25 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7386</guid>
		<description><![CDATA[Description: The work is like a pot thrown before one&#8217;s eyes as pulled, evidently through the sleeve and furl that forms the scroll space and queue of cyber reality meta links of perceptual wholes and fragments. Abstract: A labyrinth has origin and exit, while a rhizome is a manifold in which measurements can be performed [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/button-122.jpg"><img class="alignnone size-medium wp-image-7387" title="button 12" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/button-122-300x284.jpg" alt="" width="300" height="284" /></a> Description: The work is like a pot thrown before one&#8217;s eyes as pulled, evidently through the sleeve and furl that forms the scroll space and queue of cyber reality meta links of perceptual wholes and fragments.</p>
<p>Abstract: A labyrinth has origin and exit, while a rhizome is a manifold in which measurements can be performed but as a whole is too complex, embedded and enfolded to extricate such flows to origins and ends. Yet the idea of a queue in computer science allows a loop to state a linear thread and therfore a labyrinth  in rhizome topographical terms as the psychology of vision creates clover leaf connection of experience into manifold that are like the neuralogical model of multiple sites linking cortical integration and meta levels from a non centralized gathering.</p>
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		<title>Is There a Mechancis to Psychology of Vision Connecting Rhizome to Rhizome?</title>
		<link>http://blog.drawingontrope.com/?p=7379</link>
		<comments>http://blog.drawingontrope.com/?p=7379#comments</comments>
		<pubDate>Mon, 20 May 2013 00:46:00 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7379</guid>
		<description><![CDATA[Description: the work uses the computer tradition of tiling which is a &#8220;rhizome&#8221; version of pattern: that is to say it is map like but folds into a multitude of references within that destroy the probability of a pattern block. Abstract: It i s a tiling melded to the computer &#8220;button&#8221; which resists surface tension [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Button-113.jpg"><img class="alignnone size-medium wp-image-7380" title="Button 11" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Button-113-280x300.jpg" alt="" width="280" height="300" /></a> Description: the work uses the computer tradition of tiling which is a &#8220;rhizome&#8221; version of pattern: that is to say it is map like but folds into a multitude of references within that destroy the probability of a pattern block.</p>
<p>Abstract: It i s a tiling melded to the computer &#8220;button&#8221; which resists surface tension and is  transformative to its own inner ambiguity because formed from within what appears a surface,  but is not. The visuality that surrounds the event has proposed it from a state recognising parts  while intuiting the whole visual field.</p>
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		<title>What Is a Rhizome Sandbox Cloverleaf?</title>
		<link>http://blog.drawingontrope.com/?p=7375</link>
		<comments>http://blog.drawingontrope.com/?p=7375#comments</comments>
		<pubDate>Sun, 19 May 2013 19:48:52 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7375</guid>
		<description><![CDATA[Description: The work creates and cuts through pictorial levels of  a computer art &#8220;button&#8221;. The simple virtual mass is thus modified to excavate visual zones through a haptic sensebility that engages a sense of relief within a fluidity of arriving information. Abstract: The pictorial queue or loop tends to misquote standard pictorial metaphors as I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas641.jpg"><img class="alignnone size-medium wp-image-7376" title="Saga City Saged Degas64" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas641-300x249.jpg" alt="" width="300" height="249" /></a> Description: The work creates and cuts through pictorial levels of  a computer art &#8220;button&#8221;. The simple</p>
<p>virtual mass is thus modified to excavate visual zones through a haptic sensebility that engages a sense of relief within a fluidity of arriving information.</p>
<p>Abstract: The pictorial queue or loop tends to misquote standard pictorial metaphors as I use it because the information as such is modified by a psychology of vision that is like a clover leaf bridge- the non- hierarchical portals of information &#8220;rhizome&#8221;  per Deleuze &#8230; Accordingly cyber art meets in the pixel sand very ambiguous scale relations as the forms are pulled through the sleeve.</p>
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		<title>Queue Review 2</title>
		<link>http://blog.drawingontrope.com/?p=7370</link>
		<comments>http://blog.drawingontrope.com/?p=7370#comments</comments>
		<pubDate>Sun, 19 May 2013 06:26:59 +0000</pubDate>
		<dc:creator>vangorder</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://blog.drawingontrope.com/?p=7370</guid>
		<description><![CDATA[&#160; What is the visual psychology, or rather what are the layerings of the event of visualization within electronic means that builds the intuitive continuum elaborated into axiomatic devolvement to theory and process.? The devolvement tends to link information semiotics to the neurological model which as non centalized cortical integration is or can be thought [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas88.jpg"><img class="alignnone size-medium wp-image-7371" title="Saga City Saged Degas88" src="http://blog.drawingontrope.com/wp-content/uploads/2013/05/Saga-City-Saged-Degas88-300x282.jpg" alt="" width="300" height="282" /></a>What is the visual psychology, or rather what are the layerings of the event of visualization within electronic means that builds the intuitive continuum elaborated into axiomatic devolvement to theory and process.? The devolvement tends to link information semiotics to the neurological model which as non centalized cortical integration is or can be thought of as  linked  tdo Delequzes generalized ide of &#8220;rhizome&#8217; The scroll or furdl is a self reflexiv emode that builds from the computer science &#8220;queue&#8221; &#8211; linear order that can be looped to form a chain where beginning and end can be manipulated therein.</p>
<p>My works identify surface tension within the variable pixel dimensioning in the looping association of emerging forms that are mysteries of their own production inwhich standard  figure ground relation of an examined object now  turns more  on successive moments  through  which object and subject are more of a compound and context is less provided than arrived at as they arrive so to speak on a turn that forms in the sleeve like a fourth dimensional potters wheel of prismatic dimension.</p>
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